ARTextureMaterial with alpha gives no transparency



Hello there,

To get transparency in my 3D model, I’m using an ARTextureMaterial with alpha set. But when I apply the material on a ARMeshNode in my 3D model, I don’t see any transparency. When I look at the Kudan AR documentation I thought this should be possible.

Does anyone have any ideas about this issue?


I just found out I should set property isTranslucent, inherited from ARMaterial, to YES. That gives me transparency! And the alpha setting is used to decide how much transparency.


We’re glad you were able to solve your issue. Hopefully your solution will also help out anybody else with the same problem.