we have the same problem with the camera resolution in Unity with Kudan. We use a Webcam (Logitech C930e) that could deliver 1920x1080 pixel.
We run the Kudan-Marker Tracking Sample and the camera window is in comparison to the usual camera output cropped/zoomed and low resolution.
So we took a look in Kudan’s script. There is a possibility to define a DefaultCameraWidth and Heigth [KudanTracker.cs]. We took a deeper look into the library[StartInputFromCamera(_playModeWebcamID, DefaultCameraWidth, DefaultCameraHeight))] and saw, that this parameters has no influence.
The Tracker.cs script does not take the given resolution but the resolution taken from:
When we Debug.Log() the resolution it says 640*480 .
At the moment, our marker tracking is really bad. Using the full resolution should inrease the performance for sure.
Has anyone a solution to solve our problem or do we have too stop using KUDAN and switch to a diferrent plattform?
Thanks for answers.